пятница, 2 сентября 2011 г.

Games

Games


Dog Pile - Screenshots

Posted: 02 Sep 2011 04:38 AM PDT

Dog Pile is packed with features:
- Stunning yet adorable graphics in HD!
- Interactive gameboards come to life as you play!
- Collect dog bone biscuits and outfit your favorite Dog Pack!
- Simple swipe controls get your Dog into the action!
- Match your Dog on the Pile below before time runs out!
- Use tilt controls to guide your Dogs through insane obstacles for big points!
- Start by playing the thrilling Carnival courses before really unleashing your dogs in the zany Space Challenge!
- Every level offers a fun and unique set of obstacles and gizmos to try!

Take Arms - Screenshots

Posted: 02 Sep 2011 04:37 AM PDT

Players can choose from three different classes, each with their own unique strengths and weaknesses. The Striker is quick and light, equipped with a sniper rifle and dual automatic handguns, while the slow and heavy Destroyer packs a belt-fed machine gun and .45 revolver. The Grunt is the middle ground and is equipped with a three round burst assault rifle and a semi-auto handgun. The game includes three modes (Deathmatch, Team Deathmatch, and Capture the Flag) and three maps (Bridge, Trainyard, Forest Complex). Local play with bots is available for all game modes with multiple difficulty levels.

MorphX 2.11 - Morph images or movies together.. (Commercial)

Posted: 02 Sep 2011 03:28 AM PDT

MorphX is a simple free application for calculating images or movies where one image transforms into another.

Version 2.11:
  • Support for Mac OS X 10.7 Lion


Mac OS X 10.6 or later.

Download Now

BlueHarvest 5.0.0 - Disable DS_Store creation and more.. (Shareware)

Posted: 02 Sep 2011 03:04 AM PDT



BlueHarvest is a preference panel which allows users to:
  • Automatically remove ".DS_Store" files.
  • Automatically remove Resource fork (._) files.
  • Remove .Trashes folders from removable disks.
  • Use simple contextual menu Finder based cleaning of disks, folders and Zip archives.


Version 5.0.0:
  • Full support for Mac OS X 10.7 Lion.
  • Can now be configured to "Ask" how each disk mounted should be handled.
  • Improved progress window when manually cleaning.
  • Supports Parallels under Mac OS X 10.7 Lion.
  • Unified UI. No more simple/advanced settings.


Mac OS X 10.6 or later

Download Now

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InstantShot! 2.6b - Screen capture utility (beta).. (Free)

Posted: 02 Sep 2011 03:22 AM PDT



InstantShot!: screen capturing, the smart way.

Do you often use screenshot software and feel that something is missing? Don't you feel like they're not so efficient and that they are way too complicated? Tired of long menus? If you answered "yes" to one or more questions, InstantShot! is the software for you!

InstantShot!: the answer to your screencapturing troubles in just a few Kbytes.

What are the features of InstantShot! ?
InstantShot! offers classical screenshot functionality for capturing the whole screen, a portion of it or a window and also the option to make timed screenshots or to make delayed captures over time. It offers a wide range of possibilities and options to better fit everyone's needs.

How does InstantShot! works?
InstantShot! creates an icon in the menu bar. Clicking on the icon, a menu will appear. Select the capture type from the menu (whole screen, a portion of screen, timed screenshot or multiple captures) or, if you want to change the save format, select the desired one from the submenus and then... capture!

Which image formats are supported?
InstantShot! can save images in Tiff, Jpg and Png format and to the clipoard so you can import the image directly in other applications.

Will InstantShot! occupy space on my desktop?
Absolutely not! InstantShot! doesn't appear in your dock or on your desktop!

In what languages is InstantShot! available?
The software is currently available in English, French, German, Italian, Japanese and Traditional Chinese. Contact us through our site if you'd like to contribute a localization!



Version 2.6b:
  • ported for compatibility with Mac OS X 10.7 Lion
  • bugfixes
  • more...


Mac OS X 10.7 or later.

Download Now

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Dropbox 1.1.45 - Online synchronization tool with Finder integration; free 2 GB account.. (Free)

Posted: 02 Sep 2011 02:58 AM PDT



Dropbox is an application that creates a special Finder folder that automatically syncs online and between your computers. It allows you to both backup files and keep them up-to-date between systems.

Note: You must first sign up to use Dropbox. For a free 2GB account with 250MB bonus, click here.

The Dropbox application is available for Mac OS X, Windows, and Linux. A video on the site explains more.



Version 1.1.43:
  • Fix regression from 1.1.40 that caused tray menu to not update on Ubuntu Unity 11.04
  • Fix to bug that would cause Dropbox to not function correctly on some proxies.


Mac OS X 10.4 or later

Download Now

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Smaller 1.2.5 - Batch minify HTML, CSS and JavaScript.. (Shareware)

Posted: 02 Sep 2011 02:55 AM PDT



Smaller is a powerful HTML, CSS and JavaScript compressor on Mac OS X which also has the ability to combine several files into one. CSS and JavaScript compression is powered by YUI Compressor while for HTML compression it uses htmlcompressor. It's definitely a must have for every Mac based web developers.

Version 1.2.5:
  • Fixed the issue of missing line-break when combining files.
  • Improved combine engine to prevent it from combining PHTML files by accident.


Mac OS X 10.6 or later.

Download Now

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Molecules, Vol. 16, Pages 7502-7509: Bioactivity of Carica papaya (Caricaceae) against Spodoptera frugiperda (Lepidoptera: Noctuidae)

Posted: 02 Sep 2011 12:00 AM PDT

The composition of a chloroform seed extract of C. papaya was determined by GC-MS. Nineteen compounds were identified, with oleic (45.97%), palmitic (24.1%) and stearic (8.52%) acids being the main components. The insecticidal and insectistatic activities of the extract and the three main constituents were tested. Larval duration increased by 3.4 d and 2.5 d when the extract was used at 16,000 and 9,600 ppm, respectively, whereas the pupal period increased by 2.2 d and 1.1 d at the same concentrations. Larval viability values were 0%, 29.2%, and 50% when the extract was applied at 24,000, 16,000, and 9,600 ppm, respectively; pupal viability was 42.9% and 66.7% at 16,000 and 9,600 ppm; and pupal weight decreased by 25.4% and 11.5% at 16,000 and 9,600 ppm. The larval viability of the main compounds was 33.3%, 48.5%, and 62.5% when exposed to 1,600 ppm of palmitic acid, oleic acid, or stearic acid, respectively.

Molecules, Vol. 16, Pages 7488-7501: Thermal and Rheological Properties of a Family of Botryosphaerans Produced by Botryosphaeria rhodina MAMB-05§

Posted: 02 Sep 2011 12:00 AM PDT

Differential scanning calorimetry (DSC), thermogravimetry (TG) and Fourier-transform infra-red spectroscopy (FT-IR) analyses were performed to investigate changes in the physico-chemical properties of botryosphaerans, a family of exopolysaccharides (EPS) produced by the fungus Botryosphaeria rhodina MAMB-05 grown on glucose (EPSGLC), sucrose (EPSSUC) and fructose (EPSFRU). A slight endothermic transition and small mass loss attributable to the removal of water of hydration were observed in the DSC and TG analyses, respectively, for the three EPS samples. The FT-IR spectra confirmed no structural changes occurred during thermal treatment. Viscometry was utilized to obtain information on the rheological behaviour of the EPS in aqueous solutions. The Power Law and Cross Equations determined the natural pseudoplastic characteristics of the EPS. Comparatively, results obtained for EPS produced when B. rhodina MAMB-05 was grown on each of the three carbohydrate sources demonstrated similar apparent viscosity values for EPSGLC and EPSSUC, while EPSFRU displayed the lowest apparent viscosity of the three botryosphaerans, suggesting a higher degree of ramification and lower Mw. EPSGLC and EPSSUC possessed similar degrees of ramification. The slight differences found in their viscosities can be explained by the differences in the type of branching among the three botryosphaerans, thus varying the strength of intermolecular interactions and consequently, consistency and viscosity. The physico-chemical studies of botryosphaerans represent the originality of this work, and the knowledge of these properties is an important criterion for potential applications.

Molecules, Vol. 16, Pages 7480-7487: Application of Preparative High-Speed Counter-Current Chromatography for the Separation of Two Alkaloids from the Roots of Tabernaemontana catharinensis (Apocynaceae)

Posted: 02 Sep 2011 12:00 AM PDT

The methanolic extract of Tabernaemontana catharinensis (Apocynaceae) roots, which contains alkaloids with several biological activities, was separated on a preparative scale using high-speed counter-current chromatography. The optimum solvent system was found to be a mixture of CHCl3-MeOH-H2O [5:10:6 (v/v/v)] and led to a successful separation of two monoterpenic indole alkaloids, voachalotine (1) and 12-methoxy-Nb-methylvoachalotine (2) in approximately 4.0 hours. The alkaloids were all isolated at purities over 95%, and their structures were established on the basis of spectroscopic methods, including 1D and 2D NMR and EI/MS.

Molecules, Vol. 16, Pages 7458-7479: t-Bu2SiF-Derivatized D2-Receptor Ligands: The First SiFA-Containing Small Molecule Radiotracers for Target-Specific PET-Imaging

Posted: 02 Sep 2011 12:00 AM PDT

The synthesis, radiolabeling and in vitro evaluation of new silicon-fluoride acceptor (SiFA) derivatized D2-receptor ligands is reported. The SiFA-technology simplifies the introduction of fluorine-18 into target specific biomolecules for Positron-Emission-Tomography (PET). However, one of the remaining challenges, especially for small molecules such as receptor-ligands, is the bulkiness of the SiFA-moiety. We therefore synthesized four Fallypride SiFA-conjugates derivatized either directly at the benzoic acid ring system (SiFA-DMFP, SiFA-FP, SiFA-DDMFP) or at the butyl-side chain (SiFA-M-FP) and tested their receptor affinities. We found D2-receptor affinities for all compounds in the nanomolar range (Ki(SiFA-DMFP) = 13.6 nM, Ki(SiFA-FP) = 33.0 nM, Ki(SiFA-DDMFP) = 62.7 nM and Ki(SiFA-M-FP) = 4.21 nM). The radiofluorination showed highest yields when 10 nmol of the precursors were reacted with [18F]fluoride/TBAHCO3 in acetonitrile. After a reversed phased cartridge purification the desired products could be isolated as an injectable solution after only 10 min synthesis time with radiochemical yields (RCY) of more than 40% in the case of SiFA-DMFP resulting in specific activities >41 GBq/µmol (>1,100 Ci/mmol). Furthermore, the radiolabeled products were shown to be stable in the injectable solutions, as well as in human plasma, for at least 90 min.

Sensors, Vol. 11, Pages 8593-8610: Real-Time Telemetry System for Amperometric and Potentiometric Electrochemical Sensors

Posted: 02 Sep 2011 12:00 AM PDT

A real-time telemetry system, which consists of readout circuits, an analog-to-digital converter (ADC), a microcontroller unit (MCU), a graphical user interface (GUI), and a radio frequency (RF) transceiver, is proposed for amperometric and potentiometric electrochemical sensors. By integrating the proposed system with the electrochemical sensors, analyte detection can be conveniently performed. The data is displayed in real-time on a GUI and optionally uploaded to a database via the Internet, allowing it to be accessed remotely. An MCU was implemented using a field programmable gate array (FPGA) to filter noise, transmit data, and provide control over peripheral devices to reduce power consumption, which in sleep mode is 70 mW lower than in operating mode. The readout circuits, which were implemented in the TSMC 0.18-μm CMOS process, include a potentiostat and an instrumentation amplifier (IA). The measurement results show that the proposed potentiostat has a detectable current range of 1 nA to 100 μA, and linearity with an R2 value of 0.99998 in each measured current range. The proposed IA has a common-mode rejection ratio (CMRR) greater than 90 dB. The proposed system was integrated with a potentiometric pH sensor and an amperometric nitrite sensor for in vitro experiments. The proposed system has high linearity (an R2 value greater than 0.99 was obtained in each experiment), a small size of 5.6 cm × 8.7 cm, high portability, and high integration.

Entropy, Vol. 13, Pages 1595-1610: The Effect of Thermal Radiation on Entropy Generation Due to Micro-Polar Fluid Flow Along a Wavy Surface

Posted: 02 Sep 2011 12:00 AM PDT

In this study, the effect of thermal radiation on micro-polar fluid flow over a wavy surface is studied. The optically thick limit approximation for the radiation flux is assumed. Prandtl's transposition theorem is used to stretch the ordinary coordinate system in certain directions. The wavy surface can be transferred into a calculable plane coordinate system. The governing equations of micro-polar fluid along a wavy surface are derived from the complete Navier-Stokes equations. A simple transformation is proposed to transform the governing equations into boundary layer equations so they can be solved numerically by the cubic spline collocation method. A modified form for the entropy generation equation is derived. Effects of thermal radiation on the temperature and the vortex viscosity parameter and the effects of the wavy surface on the velocity are all included in the modified entropy generation equation.

Polymers, Vol. 3, Pages 1447-1457: Photomechanical Response of Composite Structures Built from Azobenzene Liquid Crystal Polymer Networks

Posted: 02 Sep 2011 12:00 AM PDT

Optically directed shape adaptive responses have been sought after for many decades in photoresponsive polymeric materials. A number of recent examinations have elucidated elucidated the unique opportunities of photomechanical responses realized in azobenzene-functionalized liquid crystalline polymer networks (both elastomers and glasses). This work summarizes and contrasts the photomechanical response of glassy polydomain, monodomain, and twisted nematic azo-LCN materials to blue-green irradiation. Building from this summary, the combinatorial photomechanical response observed upon irradiation of composite cantilevers is examined. Large scale shape adaptations are realized, with novel responses that may be of potential use in future employment of these materials in actuation.

IJERPH, Vol. 8, Pages 3579-3590: Cancer Incidence of 2,4-D Production Workers

Posted: 02 Sep 2011 12:00 AM PDT

Despite showing no evidence of carcinogenicity in laboratory animals, the herbicide 2,4-dichlorophenoxyacetic acid (2,4-D) has been associated with non-Hodgkin lymphoma (NHL) in some human epidemiology studies, albeit inconsistently. We matched an existing cohort of 2,4-D manufacturing employees with cancer registries in three US states resulting in 244 cancers compared to 276 expected cases. The Standardized Incidence Ratio (SIR) for the 14 NHL cases was 1.36 (95% Confidence Interval (CI) 0.74–2.29). Risk estimates were higher in the upper cumulative exposure and duration subgroups, yet not statistically significant. There were no clear patterns of NHL risk with period of hire and histology subtypes. Statistically significant results were observed for prostate cancer (SIR = 0.74, 95% CI 0.57–0.94), and "other respiratory" cancers (SIR = 3.79, 95% CI 1.22–8.84; 4 of 5 cases were mesotheliomas). Overall, we observed fewer cancer cases than expected, and a non statistically significant increase in the number of NHL cases.

Coatings, Vol. 1, Pages 17-52: Optimization and Characterization of High Velocity Oxy-fuel Sprayed Coatings: Techniques, Materials, and Applications

Posted: 02 Sep 2011 12:00 AM PDT

In this work High Velocity Oxy-fuel (HVOF) thermal spray techniques, spraying process optimization, and characterization of coatings are reviewed. Different variants of the technology are described and the main differences in spray conditions in terms of particle kinetics and thermal energy are rationalized. Methods and tools for controlling the spray process are presented as well as their use in optimizing the coating process. It will be shown how the differences from the starting powder to the final coating formation affect the coating microstructure and performance. Typical properties of HVOF sprayed coatings and coating performance is described. Also development of testing methods used for the evaluation of coating properties and current status of standardization is presented. Short discussion of typical applications is done.

IJMS, Vol. 12, Pages 5666-5671: Polymorphic Microsatellite Loci Isolated from the Squalidus argentatus Using PCR-Based Isolation of Microsatellite Arrays (PIMA)

Posted: 02 Sep 2011 12:00 AM PDT

Squalidus argentatus (Sauvage and Dabry de Thiersant 1874) is a small-sized freshwater fish which is distributed in Mainland China, Hainan Island and Taiwan. The populations of S. argentatus have dropped sharply probably due to overharvesting and water pollution recently. Eleven polymorphic microsatellite markers were developed for the cyprinid fish S. argentatus. These new markers were tested on 43 individuals collected from Yangtze River and Qiantang River. The number of alleles, observed and expected heterozygosity per locus, in two populations ranged from 3 to 14, from 0.333 to 0.954 and from 0.480 to 0.928, respectively. Only two loci are significantly deviated from Hardy–Weinberg expectations due to the heterozygote deficiency. No significant linkage disequilibrium was detected between the pairwise comparisons of these loci. These polymorphic microsatellite loci will enable us to study the genetic variation, population structure, and conservation genetics of this species in the future.

Capcom to 'aggressively' seek overseas partnerships

Posted: 02 Sep 2011 12:31 AM PDT

Company not considering merger with local game publishers due to licensing potential limits.

 

Even with the recent success of Monster Hunter Portable 3rd HD on the most recent Japanese Media Create chart, Capcom doesn't seem to be content to rest on its laurels. According to a recent public memo on the mergers and acquisitions objectives tabs on Capcom's official business page, the company is planning to increase its game sales outside of Japan via partnerships and acquisitions.

The note states that "[they] aggressively seek the opportunities of acquisitions and partnerships for the purposes of creating game content with universal market appeal and acquiring technologies and know-how required for [their] 'Single Content Multiple Usage' strategy." Capcom is neither planning nor considering a merger with local game manufacturers and publishers as this may limit their licensing potential and will not increase sales outside of Japan, according to the note.

The most notable Capcom partnership with a Western company was its acquisition of Blue Castle Games, which led to the creation of Dead Rising 2. The studio is now called Capcom Game Studio Vancouver. Capcom is also letting the Vancouver-based studio Slant Six Games develop Resident Evil: Operation Raccoon City.

Read and Post Comments | Get the full article at GameSpot


"Capcom to 'aggressively' seek overseas partnerships" was posted by Jonathan Leo Toyad on Fri, 02 Sep 2011 00:31:24 -0700

Black Rock Shooter: The Game Preview

Posted: 02 Sep 2011 12:12 AM PDT

We see how far we can go in this new PSP action RPG which surprisingly does not feature onyx-colored pieces of stones ripe for shooting.

 

It's a usual habit for gamers to dismiss any title that's tied in to either movies or anime properties due to their reputation for being nothing more than cash-ins to take advantage of fans and their hard-earned money. Games like Bleach: Dark Souls and Chronicles of Riddick: Escape From Butcher Bay, however, are huge exceptions to the rule. Based on what we had briefly seen and played, the PSP game adaptation of the cult hit anime Black Rock Shooter may be leaning towards the aforementioned mandate.

You control the title protagonist Black Rock Shooter, or BRS for short, who is awakened from a capsule in the year 2051. Her dress sense consists entirely of a black leather jacket, hot pants, and a top part of a two-piece that is overshadowed by her huge cannon and crooked katana she brandishes for combat. Her left eye also emanates a bright blue flame for some reason.

The world is in ruin thanks to a war between mankind and aliens. Naturally, BRS is siding with mankind as she helps the remaining human resistance to combat the otherworldly menace while also finding out more about her origins in RPG combat glory.

Black Rock Shooter's main appeal is its combat system. Whenever you engage an enemy on the map--major kudos to developers Imageepoch for ditching the random battles concept--you'll enter a battle screen where you defeat enemies in real-time. The d-pad and left analog stick is for moving and aiming your reticule, while the square button is for shooting. The X button is to guard while the circle button is to evade to the left or right side of the battlefield. Shooting at enemies and evading builds up heat on the heat gauge; if you max it out, you'll overheat and cannot perform any action while stunned for a short duration. Additionally, having the gauge at 50 percent and above limits the effectiveness of your cannon.

Because of this, you cannot just mindlessly shoot and dodge to your heart's content. You have to study enemy movements to efficiently dodge their moves and pelting down their health while also keeping your heat gauge to a manageable level. While low-level robot grunts are easily dispatched, the bigger enemies like the black scythe-bearing robot takes some finesse and studying, as they blink three times before slashing at you for huge damage while also shooting projectiles on the fly.

Luckily, Black Rock Shooter has special actions that do not use up heat. Holding the R trigger brings up the menu where you can activate any ability mapped onto any of the face buttons. Examples of such tricks to work around the heat gauge include temporary defense and offense buffs, a damaging one-shot blast, and a Vulcan cannon mode that temporarily puts your gun in rapid-fire mode without overheating it.

Another notable skill is the sniper mode, where Black Rock Shooter zooms in automatically and shoots an enemy at its weak spot. This stuns any enemy including bosses for a brief moment. We misused this skill at a frequent rate by following it up with buffs and the Vulcan mode. While these skills have a cooldown meter, they are immediately refreshed upon encountering a new foe.

The majority of the game consists of you controlling Black Rock Shooter to go from point A to point B killing enemies. Each stage is usually broken down into six segments, with the last segment usually being an optional stage called a Hunt to earn rank. Speaking of which, you gain in-game achievements for each action you do in a stage, be it killing a number of enemies or using an ability a specific amount of times.

While the first stage set in a run-down San Francisco and felt more like a tutorial level for players to get used to the combat mechanics, things picked up when we fought against the first boss Mefe. She's a warrior just like Black Rock Shooter, only she's dressed up like a witch and fights with a pair of giant claws. Her main repertoire includes charging up-close to BRS and slashing her, boosting up her attack ratings, and throwing three projectiles in a row.

When she's pissed, she can either summon four orbs that launch at BRS one at a time, or slashes left and right consecutively four times. We initially bit the dust because we were guarding too much and couldn't figure out her pattern earlier on. By the second time, we got into the groove of her attacks and timed our dodges and attacks without maxing out the heat gauge. It also helped that BRS's special actions turned the tide of battle.

The second boss fight was also challenging and tense; the red-haired Mzma could summon body doubles to confuse and get the hit on us, as well as do a super-charged multi-slash attack which damaged us pretty bad even if we blocked it. After any fight, BRS will clash swords with her opponent to deliver the coup de grace; we had to repeatedly hammer the circle button until the bottom meter fills up to win the entire fight.

Our play session wasn't just relegated to running and shooting. On the second stage, we had to travel from location to location across a ruined New York City on a bike. This segment is a nod to Super Hang-On where you move your bike left and right to avoid oncoming enemies. Shifting left or right at just the right time enables BRS to do a slash attack to an obstructing enemy in front of her. BRS also has a smart bomb of sorts on her bike, as pressing the square button unleashes a torrent of plasma bolts to kill anything in front of her with extreme prejudice. Each bike segment in the game gets harder than the next, with narrow pathways and enemies with different obstruction patterns mixing the challenge level up.

Our sole sore point with our playthrough is the environments; they feel too sparse and empty, even for a post-apocalyptic setting. In one area set in a vast snow field labeled "Snow Storm", there was anything but. We are well aware that the PSP is capable of more than this graphics-wise, and it's a shame that Imageepoch isn't trying hard in this regard.

Still, as far as gameplay is concerned, the few stages we checked out seemed solid. The battle mechanics are fun thanks to the enemies thrown at our direction, the save points littered in each map are generous, and achieving medals for extra stat boosts for BRS is a fun minigame in itself. While the Japanese version of the game is out, expect an English version to come out courtesy of Nippon Ichi in the near future for Sony's portable.

Read and Post Comments | Get the full article at GameSpot


"Black Rock Shooter: The Game Preview" was posted by Jonathan Leo Toyad on Fri, 02 Sep 2011 00:12:21 -0700

GSA Community Game Night: FIFA 11

Posted: 02 Sep 2011 12:04 AM PDT

This September, pick your favorite team and go for soccer gold in GameSpot Asia's next game night.

 

Get the full article at GameSpot


"GSA Community Game Night: FIFA 11" was posted by Jonathan Leo Toyad on Fri, 02 Sep 2011 00:04:59 -0700

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