четверг, 12 июля 2012 г.

Games

Games


GameSpot Asia Beat Ep. 5: EVO 2012 Aftermath Salty Runback

Posted: 12 Jul 2012 12:51 AM PDT

We ramble on non-stop about the fighting game festivities that was EVO 2012 with a few representatives of the Singapore fighting game community.

 

Get the full article at GameSpot


"GameSpot Asia Beat Ep. 5: EVO 2012 Aftermath Salty Runback" was posted by Jonathan Toyad on Thu, 12 Jul 2012 00:51:00 -0700

DayZ Diaries - Part 3

Posted: 11 Jul 2012 10:13 PM PDT

After a slow, fruitless attempt to find loot in Elektra we resolve ourselves to death with a touch of charity. However, a mysterious corpse full of treasure gives us a new lease on life. With our blood running out, we struggle hard to get back on our feet with the help of the community via Twitch chat. Will we survive?

 

Read and Post Comments | Get the full article at GameSpot


"DayZ Diaries - Part 3" was posted by edmondt on Wed, 11 Jul 2012 22:13:04 -0700

The Last Story unravels August 14 in North America

Posted: 11 Jul 2012 09:56 PM PDT

Pre-orders from various outlets to contain bonus music CD and art book.

 

Publisher Xseed Games has announced a concrete release date for the North American release of The Last Story.

The Wii-exclusive RPG developed by Mistwalker will be out on August 14. Gamers who pre-order the title through GameStop, EB Games Canada and Amazon will get a music CD featuring seven tracks by composer Nobuo Uematsu. Early buyers will also get a 44-page softcover art book featuring the game's concept art and sketches, as well as a special edition box.

The Last Story was released in Japan on January 27 last year, as well as in Australia and Europe on February 23 and 24 of this year respectively. The game was well-received by critics for its narrative, visuals and battle system.

For more information, check out GameSpot's full review of the title.

Read and Post Comments | Get the full article at GameSpot


"The Last Story unravels August 14 in North America" was posted by Jonathan Toyad on Wed, 11 Jul 2012 21:56:02 -0700

Clint Hocking moves to Valve

Posted: 11 Jul 2012 09:52 PM PDT

Splinter Cell, Far Cry developer Clint Hocking now working at Valve after leaving LucasArts last month.

 

Former LucasArts creative director Clint Hocking has moved to Valve, according to an update on his personal Twitter account.

Hocking posted a photo of his son in the Valve HQ office in Seattle today, accompanying the post with the words: "Arrival. (and Son)".

The developer left LucasArts last month, revealing he'd found new work and was in the process of relocating out of San Francisco, California. At the time, Hocking did not reveal where he would be working next.

Hocking joined LucasArts in 2010, working on multiple unannounced projects. Before that, the developer was employed at Ubisoft, where he worked on the 2002 original Splinter Cell game and its 2005 sequel, Chaos Theory, for which he served as the game's creative director.

Hocking was also creative director on 2008's Far Cry 2.

Read and Post Comments | Get the full article at GameSpot


"Clint Hocking moves to Valve" was posted by Laura Parker on Wed, 11 Jul 2012 21:52:01 -0700

Injustice: Nightwing and Cyborg Revealed!

Posted: 11 Jul 2012 08:46 PM PDT

Ed Boon shows off two new characters for Injustice: Gods Among Us at Comic-Con 2012.

 

Read and Post Comments | Get the full article at GameSpot


"Injustice: Nightwing and Cyborg Revealed!" was posted by Tyler on Wed, 11 Jul 2012 20:46:50 -0700

URL Manager Pro X 4.1.1 - Bookmark manager.. (Shareware)

Posted: 12 Jul 2012 03:20 AM PDT



URL Manager Pro is a bookmark manager for Safari, Explorer, OmniWeb, Mozilla, Netscape, iCab and Camino browsers, making it easier to manage bookmarks, email addresses and news groups. Features include:
  • System-Wide Access:You can access your bookmarks in any application through a system menu.
  • Integration : You have access to your bookmarks from your browser's menu bar and from the Mac OS X Dock.
  • Document Storage : Your bookmarks are stored in URL Manager Pro bookmark documents, which you can store and manipulate in the normal Macintosh way. No need to hunt for your bookmarks in preferences folders of browsers. You can make automatic periodic saves and make copies of bookmark documents on backup devices on each save.
  • History : You can surf the web using several different browsers while URL Manager Pro will keep recording the History of each.
  • Importing and exporting bookmarks : The File menu gives you a list of all of the browsers that URL Manager Pro can import from and export to. It lets you 'harvest' bookmarks by scanning HTML and text files for bookmarks and URLs.
  • It lets you edit and organize bookmarks fast : You can use inline editing, label and color your bookmarks.
  • Tap Sherlock power : You can index your bookmark file and tap the power of Sherlock to look for words in your bookmark files.


Version 4.1.1:
  • Added the Save to Browser command for Safari.


Mac OS X 10.5 or later

Download Now

This posting includes an audio/video/photo media file: Download Now

Sleipnir 3.5.0.2 - Gesture focused web browser.. (Free)

Posted: 12 Jul 2012 03:00 AM PDT



Sleipnir 3 web browser for Mac with Smartphone and Web App Linker Freely browsing the web without having to think about unnecessary things with the rich selection of functions in Sleipnir. With Sleipnir 3, you can experience web browsing never seen before such as the extremely simple design, and the powerful operations that can be easily performed with just one hand. - Extremely speedy gestures You can operate tabs at high speed as if magic by using the multi-touch and mouse supported gesture - [TouchPaging]. You do not need to do all your daily browsing by clicking the small buttons on the screen because you can perform gestures such as switching, going to previous, and closing tabs with just one hand. Main functions: - Switch tabs by swiping tabs left or right, or by right-clicking and moving the mouse - Operate tabs using a variety of gestures: Execute using touch operations or while holding down the right-click button - TiledTab: Pinch-in on the TrackPad to view a list of tabs - Hold And Go: Hold down on a link to open in the background - Ad Block - Tab groups for managing tabs - Sync bookmarks with other devices using Fenrir Pass - The standard full-screen with OS X Lion Smartphone App Linker All phone numbers are clickable when using Sleipnir 3.. By simply clicking that phone number, the phone number is sent to your smartphone, and you can start calling from your smartphone straight away. In order to user Smartphone App Linker, it is required to download the free app Sleipnir Linker that can be used on iPhone / iPad and Android, and a Fenrir pass ID that can be obtained for free. Web App Linker Share: Twitter, Facebook, Google+, LinkedIn, Tumblr, Flickr Save: Dropbox, Evernote, SkyDrive, SugarSync Read later: Readability, Instapaper, Pocket

Version 3.5.0.2
  • Fenrir Pass login reliability improved.
  • Automatic update reliability improved.
  • Search operations when inputting addresses improved.
  • Reliability of operations in Mac OS X 10.6 improved.
  • Russian support added: Thanks! Alexander Hessentswey


Mac OS X 10.6 or later

Download Now

This posting includes an audio/video/photo media file: Download Now

Morph Age Pro 4.18.3354 - Morph faces, warp images and movies.. (Demo)

Posted: 12 Jul 2012 02:51 AM PDT



Morph Age Pro has all the warping and morphing functionality of Morph Age Express but also morphs movies and offers professional-level features like key-frame animation.

Morph Age works by allowing you to define curves on one or more images and changes based on those curves are reflected in the resulting image through the corresponding distortion and morphing effect.

Definitely Mac


Morph Age is 100% Mac software from the start. You can import various image formats from almost any source, including direct access to your iPhoto and iMovie media. You can even use your iSight camera directly from within Morph Age to import pictures and video. The rendered animation is in QuickTime format, enabling further composition in Final Cut Pro, iMovie, or even export it to your iOS devices!

Controlling the morphing animation


Morph Age can animate warp curves independently, so that different parts of the image move at different times (the eyes, then the ears, then the mouth...). Also, animation effects are available, such as springy motion. Morph Age shows the result in real time, so that you can quickly and easily prototype the transformation.

Non-linear transformations


In Morph Age, not only shapes and curves can be animated at will in a fully controlled way but also blended. Blending allows you to control what amount, or percentage, of the first image that you want to combine with the second one.

Sub-pixel Accuracy


Morph Age has full support for zooming and scrolling capabilities. Through subpixel accuracy and zooming Morph Age gives you precise curve placement. This permits fine tuning of the curves that define the transformation, thus avoiding the "ghost" effect typical of morphing applications. Fine tuning of curves is seen in real-time in the interactive preview panel.

Zooming


Zooming allows accurate curve placement. This is necessary as Morph Age offers sub-pixel accuracy. The real-time preview rendering can also be zoomed and can serve to assist precise curve placement.

Colorizing


Morph Age has colorizing options that makes it possible for Hulk-like warp effects. This works by allowing the user to define, independently for each curve, a color that will "bleed" on the underlying image parts. This color bleeding is animated consistently with the deformation.

Layers


Layers in Morph Age is a way to highlight the changes in one part of the image over others. This allows you to morph specific parts of the image over the background, giving your transitions and morphing a more realistic look.

Real-time Rendering


Morph Age uses advanced GPU rendering techniques, allowing real-time preview even for large images. Click Play, and you see the morph/warp in real-time, whatever the image size. You can even move the curves that define the transformation while the animation is playing. This makes it convenient for iterative placement of curves as there is no lag in the render-cycle, making Morph Age well suited to easily and rapidly prototype the effect you want.

Morph Age Express is available in English, French and German.



Version 4.18.3354:
  • OS X 10.8 compatibility.
  • Fixed: document frame rate is now correctly saved.
  • Code signed with Developer ID for improved security.


Mac OS X 10.5 or later

Download Now

This posting includes an audio/video/photo media file: Download Now

Morph Age Express 4.18.3354 - Morph faces, warp images.. (Demo)

Posted: 12 Jul 2012 02:46 AM PDT



Morph Age Express is an application for morphing faces and warping images on Mac OS X.

Morph Age works by allowing you to define curves on one or more images and changes based on those curves are reflected in the resulting image through the corresponding distortion and morphing effect.

Definitely Mac


Morph Age is 100% Mac software from the start. You can import various image formats from almost any source, including direct access to your iPhoto media. You can even use your iSight camera directly from within Morph Age to import pictures. The rendered animation is in QuickTime format, enabling further composition in Final Cut Pro, iMovie, or even export it to your iOS devices!

Controlling the morphing animation


Morph Age can animate warp curves independently, so that different parts of the image move at different times (the eyes, then the ears, then the mouth...). Also, animation effects are available, such as springy motion. Morph Age shows the result in real time, so that you can quickly and easily prototype the transformation.

Non-linear transformations


In Morph Age, not only shapes and curves can be animated at will in a fully controlled way but also blended. Blending allows you to control what amount, or percentage, of the first image that you want to combine with the second one.

Sub-pixel Accuracy


Morph Age has full support for zooming and scrolling capabilities. Through subpixel accuracy and zooming Morph Age gives you precise curve placement. This permits fine tuning of the curves that define the transformation, thus avoiding the "ghost" effect typical of morphing applications. Fine tuning of curves is seen in real-time in the interactive preview panel.

Zooming


Zooming allows accurate curve placement. This is necessary as Morph Age offers sub-pixel accuracy. The real-time preview rendering can also be zoomed and can serve to assist precise curve placement.

Colorizing


Morph Age has colorizing options that makes it possible for Hulk-like warp effects. This works by allowing the user to define, independently for each curve, a color that will "bleed" on the underlying image parts. This color bleeding is animated consistently with the deformation.

Layers


Layers in Morph Age is a way to highlight the changes in one part of the image over others. This allows you to morph specific parts of the image over the background, giving your transitions and morphing a more realistic look.

Real-time Rendering


Morph Age uses advanced GPU rendering techniques, allowing real-time preview even for large images. Click Play, and you see the morph/warp in real-time, whatever the image size. You can even move the curves that define the transformation while the animation is playing. This makes it convenient for iterative placement of curves as there is no lag in the render-cycle, making Morph Age well suited to easily and rapidly prototype the effect you want.

Morph Age Express is available in English, French and German.



Version 4.18.3354:
  • OS X 10.8 compatibility.
  • Fixed: document frame rate is now correctly saved.
  • Code signed with Developer ID for improved security.


Mac OS X 10.5 or later

Download Now

This posting includes an audio/video/photo media file: Download Now

PharmaCodeEncoder 1.5 - Pharmaceutical barcode generator. . (Commercial)

Posted: 12 Jul 2012 02:42 AM PDT

PharmaCode is a barcode standard that, as its name proposes, is mainly used in the pharmaceutical industry for package designation. It is 1D barcode which can be printed in different colors and is designed to be still readable even if printing errors occur. PharmaCodeEncoder is PharmaCode generator that creates 100% compliant PharmaCode barcodes for use on packages. The easy-to-use and handy interface disposes the user to make his Pharmacode barcodes quickly and without any difficulties. Bulk generation of tens or hundreds of codes at once for multiple products is available and can be really important especially in the production of medications. Here is a list of some of the main features or the PharmaCodeEncoder:
  • Easy to use simple interface - Generate standard working barcodes;
  • Save (export) your created barcodes in PNG, EPS or SVG file format;
  • Barch bulk barcode generation - Generate multiple barcodes at once;
  • Use the "Copy to Pasteboard" option;
PharmaCodeEncoder will make your barcode creation process faster and easier to manage. Check it out now!

Version 1.5:
  • Bugfixes.
  • Feature to copy the barcode to clipboard.


Mac OS X 10.6 or later

Download Now

GameSpot Asia Beat Ep. 5: EVO 2012 Aftermath Salty Runback

Posted: 12 Jul 2012 12:51 AM PDT

We ramble on non-stop about the fighting game festivities that was EVO 2012 with a few representatives of the Singapore fighting game community.

 

Get the full article at GameSpot


"GameSpot Asia Beat Ep. 5: EVO 2012 Aftermath Salty Runback" was posted by Jonathan Toyad on Thu, 12 Jul 2012 00:51:00 -0700

DayZ Diaries - Part 3

Posted: 11 Jul 2012 10:13 PM PDT

After a slow, fruitless attempt to find loot in Elektra we resolve ourselves to death with a touch of charity. However, a mysterious corpse full of treasure gives us a new lease on life. With our blood running out, we struggle hard to get back on our feet with the help of the community via Twitch chat. Will we survive?

 

Read and Post Comments | Get the full article at GameSpot


"DayZ Diaries - Part 3" was posted by edmondt on Wed, 11 Jul 2012 22:13:04 -0700

The Last Story unravels August 14 in North America

Posted: 11 Jul 2012 09:56 PM PDT

Pre-orders from various outlets to contain bonus music CD and art book.

 

Publisher Xseed Games has announced a concrete release date for the North American release of The Last Story.

The Wii-exclusive RPG developed by Mistwalker will be out on August 14. Gamers who pre-order the title through GameStop, EB Games Canada and Amazon will get a music CD featuring seven tracks by composer Nobuo Uematsu. Early buyers will also get a 44-page softcover art book featuring the game's concept art and sketches, as well as a special edition box.

The Last Story was released in Japan on January 27 last year, as well as in Australia and Europe on February 23 and 24 of this year respectively. The game was well-received by critics for its narrative, visuals and battle system.

For more information, check out GameSpot's full review of the title.

Read and Post Comments | Get the full article at GameSpot


"The Last Story unravels August 14 in North America" was posted by Jonathan Toyad on Wed, 11 Jul 2012 21:56:02 -0700

Clint Hocking moves to Valve

Posted: 11 Jul 2012 09:52 PM PDT

Splinter Cell, Far Cry developer Clint Hocking now working at Valve after leaving LucasArts last month.

 

Former LucasArts creative director Clint Hocking has moved to Valve, according to an update on his personal Twitter account.

Hocking posted a photo of his son in the Valve HQ office in Seattle today, accompanying the post with the words: "Arrival. (and Son)".

The developer left LucasArts last month, revealing he'd found new work and was in the process of relocating out of San Francisco, California. At the time, Hocking did not reveal where he would be working next.

Hocking joined LucasArts in 2010, working on multiple unannounced projects. Before that, the developer was employed at Ubisoft, where he worked on the 2002 original Splinter Cell game and its 2005 sequel, Chaos Theory, for which he served as the game's creative director.

Hocking was also creative director on 2008's Far Cry 2.

Read and Post Comments | Get the full article at GameSpot


"Clint Hocking moves to Valve" was posted by Laura Parker on Wed, 11 Jul 2012 21:52:01 -0700

Injustice: Nightwing and Cyborg Revealed!

Posted: 11 Jul 2012 08:46 PM PDT

Ed Boon shows off two new characters for Injustice: Gods Among Us at Comic-Con 2012.

 

Read and Post Comments | Get the full article at GameSpot


"Injustice: Nightwing and Cyborg Revealed!" was posted by Tyler on Wed, 11 Jul 2012 20:46:50 -0700

The Secret World Review

Posted: 11 Jul 2012 06:38 PM PDT

The Secret World's puzzles, storytelling, and atmosphere make for captivating exploration--but occasional frustrations threaten the journey.

     

Score: 7.5 / good

Get the full article at GameSpot


"The Secret World Review" was posted by Kevin VanOrd on Wed, 11 Jul 2012 18:38:12 -0700

coloring book: the three little pigs Screens

Posted: 11 Jul 2012 05:13 PM PDT

4 new shots posted.

     

Get the full article at GameSpot


"coloring book: the three little pigs Screens" was posted on Wed, 11 Jul 2012 17:13:11 -0700

LittleMonkey's MiniChess Screens

Posted: 11 Jul 2012 05:09 PM PDT

4 new shots posted.

     

Get the full article at GameSpot


"LittleMonkey's MiniChess Screens" was posted on Wed, 11 Jul 2012 17:09:00 -0700

Brisca / Briscola / Briscas Screens

Posted: 11 Jul 2012 05:08 PM PDT

5 new shots posted.

     

Get the full article at GameSpot


"Brisca / Briscola / Briscas Screens" was posted on Wed, 11 Jul 2012 17:08:48 -0700

Lexel Screens

Posted: 11 Jul 2012 05:08 PM PDT

5 new shots posted.

     

Get the full article at GameSpot


"Lexel Screens" was posted on Wed, 11 Jul 2012 17:08:19 -0700

Комментариев нет:

Отправить комментарий