Games |
- Humanities, Vol. 2, Pages 292-312: Taking Rorty’s Irony Seriously
- SketchBook Pro 6.2 - Fast and intuitive paint and drawing toolset. (Commercial)
- Fightback - E3 Launch Trailer
- Killer Instinct - E3 2013 Sabrewulf Ultra Combo
- Killer Instinct - E3 2013 Gameplay Video Sabrewulf vs. Jago
- TitanFall - Questions Answered at E3 2013
- Hohokum - Gameplay Demo E3 2013
- Artboard 1.8 - Simple and direct vector drawing software. (Demo)
- DirectMath 2.0.4 - Math word processor for Mathematica/Maxima. (Demo)
- DriveClub - Preview
- RadioRadar E3 2013 podcast: Day Two
- N.Y. Times takes down Weiner story
- Donkey Kong pummels penguins in frosty island adventure
- Throw a sledgesaw discus-style in Dead Rising 3
- Bayonetta 2 plays like Bayonetta 1 and that's totally fine
- Band Fuse - E3 2013 Reptilia - The Strokes Gameplay
- Band Fuse - E3 2013 Reptilia - The Strokes Finale Gameplay
- Forza Motorsport 5 - IndyCar E3 Trailer
- Forza Motorsport 5 Screens
- Disney Infinity - E3 2013 - Lone Ranger
Humanities, Vol. 2, Pages 292-312: Taking Rorty’s Irony Seriously Posted: 12 Jun 2013 12:00 AM PDT Richard Rorty's Contingency, Irony and Solidarity (CIS) is an ambitious and provocative, but for many readers a deeply flawed work. This paper argues that many of its apparent flaws can be understood as integral to Rorty's attempt to write a work of private, post-theoretical irony. The paper's first section outlines the substantive theoretical claims about language, selfhood and community which Rorty proposes as an antiessentialist alternative to 'metaphysics'. The second identifies three difficulties—residual dualism, conceptual problems with the public-private distinction, and the work's self-referential consistency—which constitute serious, but obvious problems for those substantive claims. The third section argues that Rorty's metaphilosophical discussion of 'ironist theory' suggests CIS should be read as a personal work of irony which eschews theoretical ambitions, showing how this is consistent with and provides a motive for accepting the presence of conspicuous difficulties. The final section considers how the work's metaphilosophical views interact with its substantive theoretical claims. The work's irony is interpreted as resulting from the tension between these, so as to coexist rather than conflict with Rorty's enduring commitments to liberalism and pragmatism. |
SketchBook Pro 6.2 - Fast and intuitive paint and drawing toolset. (Commercial) Posted: 12 Jun 2013 02:43 AM PDT SketchBook Pro is a fun and intuitive paint and drawing application, transforming your Mac into an artistic toolkit. With familiar tools designed for professional artists, illustrators, and designers, SketchBook Pro's easy-to-use interface will help unlock the creativity in everyone. This is a completely new version of SketchBook Pro and is not available as a free update for version 5. You will be able to continue to use and to access downloads of SketchBook Pro 5.x from your Purchased apps on the Mac App Store. SketchBook Pro is specially designed to take advantage of pen tablets such as Wacom Bamboo, Intuos, and Cintiq products to deliver a natural drawing experience.
OS X 10.6.6 or later More information Download Now |
Posted: 11 Jun 2013 09:53 PM PDT Check out the launch trailer for Fightback.
Read and Post Comments | Get the full article at GameSpot "Fightback - E3 Launch Trailer" was posted by Gajan Kulasingham on Tue, 11 Jun 2013 21:53:12 -0700 |
Killer Instinct - E3 2013 Sabrewulf Ultra Combo Posted: 11 Jun 2013 09:51 PM PDT Jago and Sabrewulf start to pull out their best combos, ending with Killer Instinct's patented Ultra Combo. Read and Post Comments | Get the full article at GameSpot "Killer Instinct - E3 2013 Sabrewulf Ultra Combo" was posted by Jim Maybury on Tue, 11 Jun 2013 21:51:01 -0700 |
Killer Instinct - E3 2013 Gameplay Video Sabrewulf vs. Jago Posted: 11 Jun 2013 09:50 PM PDT Jago and Sabrewulf take turns showing off some early combos in Killer Instinct for Xbox One. Read and Post Comments | Get the full article at GameSpot "Killer Instinct - E3 2013 Gameplay Video Sabrewulf vs. Jago" was posted by Jim Maybury on Tue, 11 Jun 2013 21:50:06 -0700 |
TitanFall - Questions Answered at E3 2013 Posted: 11 Jun 2013 09:48 PM PDT Martin asks Drew McCoy about how TitanFall actually takes advantage of Xbox One cloud compute and more.
Read and Post Comments | Get the full article at GameSpot "TitanFall - Questions Answered at E3 2013" was posted by Andy Bauman on Tue, 11 Jun 2013 21:48:32 -0700 |
Hohokum - Gameplay Demo E3 2013 Posted: 11 Jun 2013 09:46 PM PDT We take a look at this mellow puzzle game at the Sony booth.
Read and Post Comments | Get the full article at GameSpot "Hohokum - Gameplay Demo E3 2013" was posted by Aaron Sampson and Sean Sullivan on Tue, 11 Jun 2013 21:46:02 -0700 |
Artboard 1.8 - Simple and direct vector drawing software. (Demo) Posted: 12 Jun 2013 02:24 AM PDT Artboard is a simple and direct vector drawing application that includes everything you need to create your own graphics and illustrations. Artboard delivers with hundreds of awesome styles and fully editable clip art, including speech bubbles, shiny buttons, maps and flags, people factory, and home planning. Artboard stands apart with powerful stacked styles that go way beyond simple fill and stroke, providing a wide range of spectacular effects. Design logos, posters, floor plans, technical drawings, fun fashions, Web graphics, and more. Simple. Powerful. Fun. Key features of Artboard:
Version 1.8: What's New?
OS X 10.6 or later More information Download Now |
DirectMath 2.0.4 - Math word processor for Mathematica/Maxima. (Demo) Posted: 12 Jun 2013 02:00 AM PDT DirectMath is a mathematical editor and easy-to-use front end for the Mathematica and Maxima computer algebra systems. In addition, DirectMath includes a powerful and sophisticated set of drawing tools for creating mathematical diagrams. Version 2.0.4:
More information Download Now |
Posted: 12 Jun 2013 02:57 AM PDT I suck at racing games. It's true. Simulation racing games and I don't get along. Put me behind the wheel of a Gran Turismo or Forza Motorsport and I'm likely to manage a real-life car accident. You'd find me on the side of the road. "I left you alone with my PS2 for an hour! How'd you wrap my car around a tree?" You asked me to play a racing game, and I suck at racing games. I told you already. Regardless, my lust for PlayStation 4 experiences led me into Sony's massive E3 2013 booth. I've never seen a bigger space at the biggest expo in gaming, and plenty of next-gen kits were ready for the energetic gamers and writers. I sadled up to a DriveClub demo and truly entered the next-generation of racing games. DriveClub makes for an interesting community experience, challenging you in differnet ways on different parts of every track. The devleoper pointed out these challenges as I raced through them: drift around this corner, reach a top speed on this straight away, set a fast lap time. An opponent popped up on my screen, along with their score and a sort of holographic outline, letting me know the area I had to excel in in each category. A line on the track let me know that where the drift challenge started and stopped, so I wasted no time jamming on the left trigger to start a drift. The PS4's DualShock 4 controller met me with just enough resistance, but my lead foot was too eager and I spun out. Keeping those realistic physics in mind, I sped off to explore the rest of the track and decided to play more conservatively. Apparently I hadn't learned my ... |
RadioRadar E3 2013 podcast: Day Two Posted: 12 Jun 2013 01:16 AM PDT E3 has officially begun, and we're ready to talk about Super Smash Bros. right freaking |
N.Y. Times takes down Weiner story Posted: 12 Jun 2013 01:13 AM PDT The New York Times "inadvertently" posted an article on the women involved in Anthony Weiner's sexting scandal - and then deleted it. This posting includes an audio/video/photo media file: Download Now |
Donkey Kong pummels penguins in frosty island adventure Posted: 12 Jun 2013 12:47 AM PDT Donkey Kong Country returns again |
Throw a sledgesaw discus-style in Dead Rising 3 Posted: 12 Jun 2013 12:47 AM PDT Here are our E3 hands-off impressions of Capcom's Dead Rising |
Bayonetta 2 plays like Bayonetta 1 and that's totally fine Posted: 12 Jun 2013 12:47 AM PDT Bayonetta 2 is shaping up to be the game you want it to be: more of the same, in a really good |
Band Fuse - E3 2013 Reptilia - The Strokes Gameplay Posted: 11 Jun 2013 10:26 PM PDT Band Fuse: Rock Legends gameplay of The Strokes by Reptilia.
Read and Post Comments | Get the full article at GameSpot "Band Fuse - E3 2013 Reptilia - The Strokes Gameplay" was posted by Jim Maybury on Tue, 11 Jun 2013 22:26:55 -0700 |
Band Fuse - E3 2013 Reptilia - The Strokes Finale Gameplay Posted: 11 Jun 2013 10:26 PM PDT Band Fuse: Rock Legends gameplay of The Strokes by Reptilia.
Read and Post Comments | Get the full article at GameSpot "Band Fuse - E3 2013 Reptilia - The Strokes Finale Gameplay" was posted by Jim Maybury on Tue, 11 Jun 2013 22:26:08 -0700 |
Forza Motorsport 5 - IndyCar E3 Trailer Posted: 11 Jun 2013 10:20 PM PDT Open-wheel racing comes to Forza as this trailer teases one of the IndyCars that will be playable in Forza Motorsport 5.
Read and Post Comments | Get the full article at GameSpot "Forza Motorsport 5 - IndyCar E3 Trailer" was posted by Gajan Kulasingham on Tue, 11 Jun 2013 22:20:41 -0700 |
Posted: 11 Jun 2013 10:20 PM PDT 7 new shots posted.
Get the full article at GameSpot "Forza Motorsport 5 Screens" was posted on Tue, 11 Jun 2013 22:20:10 -0700 |
Disney Infinity - E3 2013 - Lone Ranger Posted: 11 Jun 2013 10:19 PM PDT The Lone Ranger needs to get some water to put out a fire at the saloon.
Read and Post Comments | Get the full article at GameSpot "Disney Infinity - E3 2013 - Lone Ranger" was posted by Jim Maybury on Tue, 11 Jun 2013 22:19:47 -0700 |
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